static const DWORD ds_sparse_vs_code_dxbc[] =
{
    0x43425844, 0xca48b4fc, 0xf86480a2, 0x1dede3fa, 0x95628360, 0x00000001, 0x00000224, 0x00000003,
    0x0000002c, 0x00000088, 0x000000d8, 0x4e475349, 0x00000054, 0x00000002, 0x00000008, 0x00000038,
    0x00000000, 0x00000006, 0x00000001, 0x00000000, 0x00000101, 0x00000044, 0x00000000, 0x00000008,
    0x00000001, 0x00000001, 0x00000101, 0x565f5653, 0x65747265, 0x00444978, 0x495f5653, 0x6174736e,
    0x4965636e, 0xabab0044, 0x4e47534f, 0x00000048, 0x00000002, 0x00000008, 0x00000038, 0x00000000,
    0x00000001, 0x00000003, 0x00000000, 0x0000000f, 0x00000044, 0x00000000, 0x00000000, 0x00000001,
    0x00000001, 0x00000e01, 0x505f5653, 0x7469736f, 0x006e6f69, 0x00444949, 0x58454853, 0x00000144,
    0x00010050, 0x00000051, 0x0100086a, 0x04000059, 0x00208e46, 0x00000000, 0x00000001, 0x04000060,
    0x00101012, 0x00000000, 0x00000006, 0x04000060, 0x00101012, 0x00000001, 0x00000008, 0x04000067,
    0x001020f2, 0x00000000, 0x00000001, 0x03000065, 0x00102012, 0x00000001, 0x02000068, 0x00000001,
    0x0a000001, 0x00100032, 0x00000000, 0x00101006, 0x00000000, 0x00004002, 0x00000001, 0x00000002,
    0x00000000, 0x00000000, 0x05000056, 0x00100032, 0x00000000, 0x00100046, 0x00000000, 0x0f000032,
    0x00102032, 0x00000000, 0x00100046, 0x00000000, 0x00004002, 0x40800000, 0x40000000, 0x00000000,
    0x00000000, 0x00004002, 0xbf800000, 0xbf800000, 0x00000000, 0x00000000, 0x05000056, 0x00100012,
    0x00000000, 0x0010100a, 0x00000001, 0x0b000032, 0x00102042, 0x00000000, 0x0020801a, 0x00000000,
    0x00000000, 0x0010000a, 0x00000000, 0x0020800a, 0x00000000, 0x00000000, 0x05000036, 0x00102082,
    0x00000000, 0x00004001, 0x3f800000, 0x05000036, 0x00102012, 0x00000001, 0x0010100a, 0x00000001,
    0x0100003e,
};
#ifdef __GNUC__
#define UNUSED_ARRAY_ATTR __attribute__((unused))
#else
#define UNUSED_ARRAY_ATTR
#endif
UNUSED_ARRAY_ATTR static const D3D12_SHADER_BYTECODE ds_sparse_vs_dxbc = { ds_sparse_vs_code_dxbc, sizeof(ds_sparse_vs_code_dxbc) };
#undef UNUSED_ARRAY_ATTR
